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		<title>Microsoft&#8217;s Xbox 360 Renamed Indie Game Section Rolls Out Surprise Price Change</title>
		<link>http://www.xbox-360-community-games-reviews.com/microsofts-xbox-360-renamed-indie-game-section-rolls-out-surprise-price-change/</link>
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		<pubDate>Mon, 27 Jul 2009 23:52:31 +0000</pubDate>
		<dc:creator>XNA-Game-Freak</dc:creator>
				<category><![CDATA[XBOX Indie News]]></category>
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		<description><![CDATA[Microsoft surprises independent game developers with price change out of left field.]]></description>
			<content:encoded><![CDATA[<p>It seems Microsoft is still working out the kinks in its innovative and groundbreaking Indie Games service wherein independent game developers using its XNA Studio development language and software are able to (after approval) sell their wares in the XBox 360 Community marketplace.</p>
<p>Matt Davis, developer of Easy Golf: Course Architect told Eurogamer:</p>
<p>&#8220;Microsoft&#8217;s changes mean that the most indie developers can charge for their games is 400 Microsoft Points (GBP 3.40/EUR 4.60), with 200 MSP (GBP 2.04/EUR 2.40) and 80 MSP (GBP 0.68/EUR 0.96) price points also available, although to qualify for the latter games must be less than 50MB in size. The changes go into force on October 22.&#8221;</p>
<p>Read the whole article at <a href="http://www.gamesindustry.biz/articles/independent-360-indie-games-pricing-change-came-out-of-nowhere"  target="_blank">GamesIndustry.biz</a></p>
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