Archive for the “General” Category
IndieGameReviewer.com talked about a new RPG featuring PvP, advanced character development and some really good looking graphics for Xbox 360’s Indie Game marketplace designed on the XNA Game Studio Framework. Could Masters of Belial by Brian Seal prove to be the RPG fan’s salvo that we have been waiting for? This game, if in fact release in the Indie Game marketplace would most certainly raise the bar.
Check out the developer’s trailer now at IGR.
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It seems Microsoft is still working out the kinks in its innovative and groundbreaking Indie Games service wherein independent game developers using its XNA Studio development language and software are able to (after approval) sell their wares in the XBox 360 Community marketplace.
Matt Davis, developer of Easy Golf: Course Architect told Eurogamer:
“Microsoft’s changes mean that the most indie developers can charge for their games is 400 Microsoft Points (GBP 3.40/EUR 4.60), with 200 MSP (GBP 2.04/EUR 2.40) and 80 MSP (GBP 0.68/EUR 0.96) price points also available, although to qualify for the latter games must be less than 50MB in size. The changes go into force on October 22.”
Read the whole article at GamesIndustry.biz
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Microsoft is pushing it community games development angle hard with the release of Kodu (formerly known as Boku) – a code-free game development tool available for US$10 from the XBLA marketplace that allows players on an Xbox or a PC to design and develop complete games that can be played on either platform using nothing more than a controller and without any need for code.
During a keynote speech at the annual Consumer Electronics Show in Las Vegas, 12-year-old student, Sparrow joined Microsoft’s President of the Entertainment and Devices Division, Robbie Bach on stage to demonstrate the intuitive game that lets players choose from a variety of visual building blocks in order to develop their own unique creation.
At the same time, MS has decided to offer a free trial version of its XNA Game Studio version 3.0 software for those interested but not yet sure about diving into the world of independent game development. Games created with XNA that are approved can be distributed through XBOX 360’s live marketplace and get in front of millions of eyeballs. Better yet those games can be sold for Microsoft points and earn the micro-indie developer a return for their blood and sweat.
Download the trial version of XNA Game Studio 3.0 now [Direct Link]
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